spaceship-survival
⚠ spaceship-survival is not responsive so, if the <iframe>
size is less than 800px × 450px the game is not playable from inside it
(You would have to scroll the game while playing it).
Written in C, compiled to WebAssembly, served via an <iframe>
snakegame
I came across an article of Michał Zalewski
were he says:
In
this particular case, designing a good game is hard enough;
even making a well-balanced and bug-free clone of Space Invaders or Snake
takes far longer than one would expect.
So, I decided to program a snakegame.
Link to the article: Don't build a platform... unless?
3D Matrix Visualizer
This summer popped out to my mind Linear Algebra that I studied during the first semester.
I studied it again a bit and wanted to apply it in some way.
Sadly, at the end I did not apply it, but just created this app to visualize matrices.
draw
First of all, 'draw' is a shitty name.
It's an app to visualize Breadth-first search (BFS) and Depth-first search (DFS)
in all possible ways by drawing mazes, stopping the execution and regulating the speed.
Also, it is a way to compare the two algorithms.
So, why did I choose that name? No clue.
Note: the goal was to better understand the two algorithms
and to play with interactivity and so is unfinished because I stopped programming it once
I accomplished my goal.
Indeed, there is a TODO
file in the repository giving some suggestion
on how to finish the app.
A note about the source code: I'm really happy for the way I structured it,
making it straightforward to add new algorithms to the app.